OOP Books
Node.js Notes for Professionals
The Node.js Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow.
TouchDevelop, 3rd Edition
Mobile devices such as smartphones and tablets are set to become the main computers that virtually all people will own and carry with them at all times. And yet,mobile devices are not yet used for all computing tasks. A project at Microsoft Research was created to answer a simple question: "It is possible to create interesting apps directly on a sm
You Don't Know JS: Up & Going
It's easy to learn parts of JavaScript, but much harder to learn it completely - or even sufficiently - whether you're new to the language or have used it for years. With the "You Don't Know JS" book series, you'll get a more complete understanding of JavaScript, including trickier parts of the language that many experienced JavaScript programmers
An Introduction to C & GUI Programming, 2nd Edition
Freshly updated for GTK3, the 2nd edition of An Introduction to C & GUI Programming will teach you all you need to know to write simple programs in C and start creating GUIs, even if you're an absolute beginner. The first half of the book is an introduction to C, and covers the basics of writing simple command-line programs. The second half shows h
Patterns for Beginning Programmers
Programming patterns are solutions to problems that require the creation of a small fragment of code that will be part of a larger program. Hence, this book is about teaching you how to write such fragments of code. However, it is not about teaching you the syntax of the statements in the fragments, it assumes that you already know the syntax. Inst
Node.js Handbook
Node.js is built on top of the Google Chrome V8 JavaScript engine, and it's mainly used to create web servers - but it's not limited to that. Node.js Handbook follows the 80/20 rule: learn in 20% of the time the 80% of a topic. The author find this approach gives a well-rounded overview.
JavaScript Handbook
The JavaScript Handbook follows the 80/20 rule: learn in 20% of the time the 80% of a topic. The author find this approach gives a well-rounded overview. This book does not try to cover everything under the sun related to JavaScript. It focuses on the core of the language, trying to simplify the more complex topics. The author hopes the contents of
Modeling and Simulation in Python
Modeling and Simulation in Python is a thorough but easy-to-follow introduction to physical modeling - that is, the art of describing and simulating real-world systems. Readers are guided through modeling things like world population growth, infectious disease, bungee jumping, baseball flight trajectories, celestial mechanics, and more while simult
Invent Your Own Computer Games with Python, 4th Edition
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language - even if you've never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an
MATLAB Roadmap to Applications
This open access book presents a comprehensive guide to MATLAB programming, catering to students, engineers, and researchers seeking to harness MATLAB as a powerful tool for their work. The text meticulously covers fundamental concepts, progressing from basic elements such as types and operators to more complex structures like arrays and matrices.