Modeling and Simulation in Python is a thorough but easy-to-follow introduction to physical modeling - that is, the art of describing and simulating real-world systems. Readers are guided through modeling things like world population growth, infectious disease, bungee jumping, baseball flight trajectories, celestial mechanics, and more while simultaneously developing a strong understandi
Invent Your Own Computer Games with Python teaches you how to program in the Python language. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the examples. Games include Guess the Number, Hangman, Tic Tac Toe, and Reversi. This book also has an introduction to making games with 2D graphics using the Pygame framework. Programm
Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice. With contributions from some of the most experienced and
Creative Scala is designed for developers with no prior experience in Scala, offering a fun and gentle introduction to functional programming. The book assumes only basic familiarity with another programming language and little to no exposure to Scala or functional programming concepts. The authors have three main objectives with this book: 1. Introducing Functional Programming - Providi
Database Design, 2nd Edition covers database systems and database design concepts. New to this edition are SQL info, additional examples, key terms and review exercises at the end of each chapter. Topics include:The history of databases; Characteristics and benefits of databases; Data models; Data modelling; Classification of database management systems; Integrity rules and constraints;
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each cha
The title of this book was originally Think Perl 6, but since Perl 6 has been renamed Raku, we have also changed the title of the book. Want to learn how to program and think like a computer scientist? This practical guide gets you started on your programming journey with the help of Raku (Perl 6), the younger sister of the popular Perl programming language. Ideal for beginners, this han
Dynamic Management Views (DMVs) are a significant and valuable addition to the DBA's troubleshooting armory, laying bare previously unavailable information regarding the under-the-covers activity of your database sessions and transactions. Why, then, aren't all DBAs using them? Why do many DBAs continue to ignore them in favour of "tried and trusted" tools such as sp_who2, DBCC OPENTRAN,
This unique open access book applies the functional OCaml programming language to numerical or computational weighted data science, engineering, and scientific applications. This book is based on the authors' first-hand experience building and maintaining Owl, an OCaml-based numerical computing library. You'll first learn the various components in a modern numerical computation library.
The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way. - Learn to code using Scratch, the block-based langua